this post was submitted on 05 Dec 2023
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[–] conditional_soup@lemm.ee 107 points 11 months ago* (last edited 11 months ago) (3 children)

"Wait, so they just stopped in the middle of killing everyone and went to sleep?"

"Yeah, damnedest thing. The wizard blew up bill, then asked the others if they wanted to rest and they all just started pulling out tents and shit."

NGL, I play BG3 like D&D, I don't trust the game (DM) not to fuck me over and tend to death march my characters. "Shut up and drink the health potion, you're fine. You still have two first level spell slots, you've got this. Do you really need that short rest?" Etc.

[–] melmi@lemmy.blahaj.zone 72 points 11 months ago (5 children)

The annoying thing about that is that if you don't long rest enough in BG3, you miss a lot of story beats. Unlike tabletop, it wants you to long rest, and will punish you for not long resting rather than punishing you for long resting.

I'm doing a second playthrough and I'm realizing just how much I missed during my first playthrough where I used my tabletop mindset of "rest only when absolutely necessary". And even then sometimes watching other people's playthroughs I see scenes I never saw.

[–] Godnroc@lemmy.world 20 points 11 months ago (2 children)

Or when Karlach hit me with the "I thought we really had something there, but I guess not." At the start of act 3 that made me save scum, fix it, and put an indefinite hold on playing.

[–] conditional_soup@lemm.ee 20 points 11 months ago

GOOD LORD, THAT'S WHY GITH MOMMY BROKE UP WITH ME?!

[–] Necronomicommunist@lemmy.dbzer0.com 7 points 11 months ago (1 children)

I'm not getting it, what happened?

[–] Godnroc@lemmy.world 22 points 11 months ago (2 children)

You advance relationships during long rests, but I wasn't taking them. Because I never reached the next relationship milestone before the next act, I instead had a cutscene where the character, Karlach, laments the lost connection despite the fact I was very much into them.

[–] DragonTypeWyvern 2 points 11 months ago

That's also just a bug where they'll say that even when you saw the scenes.

[–] JackbyDev@programming.dev -4 points 11 months ago (1 children)

This game is such trash and everyone puts it in a pedestal. Everyone acts like it is a perfect thing beyond criticism.

[–] Takios@feddit.de 3 points 11 months ago (1 children)

The game has issues. That doesn't mean it's trash.

[–] JackbyDev@programming.dev 1 points 11 months ago

It has a mountain of bugs and annoyances and whole the dialogue and voice acting are great it doesn't excuse anything.

[–] IMongoose@lemmy.world 12 points 11 months ago (1 children)

But also, if you rest too much you miss things. I wish it would warn you for some stuff, hopefully there will be a mod for it.

[–] edgemaster72@lemmy.world 29 points 11 months ago* (last edited 11 months ago)

You under rest? Believe it or not, miss things. You rest too much, also miss things. Underrest, overrest. We have the best party in the world, because of rest.

[–] Anticorp@lemmy.world 8 points 11 months ago* (last edited 11 months ago) (1 children)

Sometimes it forces you to long rest. I had just long rested, used my last scroll of mage armor on my bard, tried to head out, and it wouldn't let me leave camp. It forced me to long rest again to trigger the cut scene with the dragon rider dude at the end of the mountain pass.

[–] teft@startrek.website 5 points 11 months ago (2 children)

Even more bullshit is when you come upon Elminster and he wants to rest, lets go you say. Then after the long rest the game wants you tjo long rest literally 15 meters after Elminster since you transition to act 2. Luckily you don't have to spend resources for that rest but still...

[–] Anticorp@lemmy.world 8 points 11 months ago

That's the exact part of the game I was talking about. I had just rested, then the Elmenster thing happened, then the dragon rider dude. That's a lot of sleepy time!

[–] JackbyDev@programming.dev 1 points 11 months ago (2 children)

Wait where the hell is Elminster? In act 1?? Did I fucking permanently miss a companion because I failed a DC 10 strength check and despite scouring act 1 before going to act 2 I didn't find Elminster?

[–] teft@startrek.website 1 points 11 months ago (1 children)

Elminster doesn’t end up as a companion. He is in the mountain pass before act 2 and you need to have recruited Gale. You probably took the underdark route in which he doesn’t show up.

[–] JackbyDev@programming.dev 1 points 11 months ago

To be clear, I was told that's where to get Gale if you missed him in the portal. Fuck this game lmao.

[–] Takios@feddit.de 1 points 11 months ago (1 children)

Elminster is either in the area directly after using the elevator in Grymforge or in front of the entrance to the Shadowlands in the Mountain Pass. He's not a companion though but progresses Gale's personal quest.

[–] JackbyDev@programming.dev 1 points 11 months ago

I was told that's where you get Gale if you miss him in the portal.

[–] teft@startrek.website 3 points 11 months ago (1 children)

Tactician it's hard to rest often. The food resources are double to long rest. You have to basically pick up all food everywhere.

[–] melmi@lemmy.blahaj.zone 4 points 11 months ago

I've never had that problem, I play Tactician and I consistently have a ton of food in my inventory, but then I'm a loot gremlin that picks up everything that isn't nailed down. I have more trouble spending all my food than picking it up. Even my max STR char was somehow always overencumbered :'(

[–] JackbyDev@programming.dev 1 points 11 months ago

Warlocks suffer again. This is why I think 4e's style of giving each class the same number of resources that recharge on short/long rests is better. Making a short rest magic user just because isn't necessarily good game design. I've literally never played in a campaign that does 6 encounters per adventuring day because combat takes so fucking long and we don't want to stretch a single adventuring day over 6 real life weeks. (Gritty Realism does not solve this. Do not suggest it. It changes narrative pacing. Not getting resources back for a month and a half still sucks.)

[–] gerusz@ttrpg.network 1 points 11 months ago

Yeah, the story setup makes it seem like your mission is actually urgent, so I also only long rest when it's absolutely necessary.