this post was submitted on 05 Aug 2023
10 points (100.0% liked)
rpg
3150 readers
7 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
You pretty much have to, in my experience. The monsters are often optimized for min/max players, and if played intelligently will wipe a group focused on playing as characters with no knowledge of what they're fighting. Also you always have that one player that reads the adventure (one offered to send me stats for a creature I had interacting with the party!)
I hate when people pre read the adventure, what's the point of playing? I get it if it's to guide someone new through to try to get them into the hobby, but that's about the only example I can think of.