this post was submitted on 02 Dec 2023
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[–] kftX@lemmy.world 18 points 11 months ago (2 children)

Just feel like I should at least add two more things here:

  1. Storing information do their customers as plaintext data, then getting hacked and losing all that information (infamous PSN hack);

  2. Releasing a portable console that cost between 250 and 300€, promising support for it then 2 years in, give up on it, never officially tell customers, but have one of your higher execs tell the press said console is a great "accessory" for the PS4.

This is why I don't personally buy Sony hardware.

[–] FangedWyvern42@lemmy.world 12 points 11 months ago (2 children)

The Vita’s failure is really weird when you consider that they had already produced a successful portable system that had years of support, the PSP.

[–] kftX@lemmy.world 5 points 11 months ago

The only thing I can think of is that they were refocusing their games division around the PS4 to reclaim their space in the home console area after the disaster that the PS3 was initially taking advantage of the initial failure of the Xbox One.

PS Vita and their owners were just a collateral Sony was absolutely willing to sacrifice.

[–] ICastFist@programming.dev 3 points 11 months ago

I blame mainly their insistence on using proprietary memory cards. That stupid piece of shit was overly expensive and used nowhere else. If they went with microSD, it'd have sold better. Even pirates have to buy hardware.

[–] anarchy79@lemmy.world 2 points 11 months ago

I keep forgetting just how many scandals they've been involved with, and the serious negative influence they've had on how business is done with regards to digital as well as physical goods.