this post was submitted on 24 Nov 2023
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Eh, pathtracing is pretty cool, and when used correctly, it can lead to real amazing results, while the artist does not have to care about performance as much. Baked lighting is very nice for static scenes, but it also consumes a lot of storage.
cyberpunk has a path tracing setting and it gives me even worse performance than ray tracing 😭
True, it does tank performance a lot. For that though, you are getting actual realistic lighting, which makes certain scenes look like absolute garbage, since these scenes were designed with the "fake lighting" in mind.