this post was submitted on 06 Nov 2023
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Cities: Skylines

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An unofficial sublemmy for the game Cities: Skylines.

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[โ€“] BenLeMan@lemmy.world 9 points 1 year ago (1 children)

Thank you for the cross-post. Tried to to it myself but ended up in some obscure/dead community.

TL:DR of the article: Objects in the game are excessively detailed while certain parts of the software are too rudimentary to perform well. The latter might be because CO gambled on the latest Unity release which ended up implementing some important features quite poorly.

[โ€“] Geek_King@lemmy.world 5 points 1 year ago

I've been playing the game and have been seeing performance drops and over all poor performance as a whole. It isn't show stopping though due to the type of game it is. But yes, I was playing yesterday and saw something fly over the city when I was zoomed in, I paused the game and found it was a police helicopter, and that son of a bitch was as detailed as you'd expect to see in a game with helicopters you could fly your self. The amount of texture and geometry detail was insane for something that is going to be a spec 99% of the time.