this post was submitted on 27 Oct 2023
504 points (93.4% liked)
Technology
59457 readers
3005 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
It must be very hard to exactly compare games between Windows and Linux because it's possible that emulation in Proton, WINE or the driver means some settings or extensions might not be enabled even if they appear to be. DirectX emulation is also bound to slow things down so a game probably has to be use OpenGL or Vulkan directly.
So while I can well believe that Linux can keep up and possibly exceed Windows, it needs a careful technical eye to ensure a true comparison is happening.
It's getting hard to do just between AMD and Nvidia on Windows.
I'm old enough to remember the days when reviewers showed macro shots of the wires in half life 2 to test AA between different cards.
Does anyone even test that enabling "Ultra" settings results in the same configuration across vendors/generations? I'm pretty sure LTT Labs found cases where it wasn't.
ltt labs, good one
To be fair if anyone is motivated to discover flaws in testing methodology and publicly disclose them right now it's Labs.