this post was submitted on 10 Jul 2023
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Programming
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If you want your code to run on the GPU, the complete viability of your code depend on it. But if you just want to run it on the CPU, it is only one of the many micro-optimization techniques you can do to take a few nanoseconds from an inner loop.
The thing to keep in mind is that there is no such thing as "average developer". Computing is way too diverse for it.
And the branchless version may end up being slower on the CPU, because the compiler does a better job optimizing the branching version.