this post was submitted on 23 Oct 2023
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I feel the same way. It must be absolutely miserable to work on a game for so long and then be shut down by a legal department, but he knew the risks.
Exactly. He counted on his clout to carry the day. I get it, you love the project man, but that was reckless and a known risk. I mean he basically counted on building enough momentum to convince the publisher and he didn’t achieve the goal.