this post was submitted on 21 Oct 2023
34 points (88.6% liked)
Cities: Skylines
1257 readers
1 users here now
An unofficial sublemmy for the game Cities: Skylines.
founded 2 years ago
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The thing Im most interested in is the traffic agency, how organic the traffic acts in the city. I guess I like the game more as a traffic simulator, then as a city simulator.
Hahaha the game is worth the C$60 I paid if the citizens don't try to crowd one lane over the entire length of a highway.
Is that actually fixed? All I could find was somebody talking about the traffic AI and that it occasionally recalculates its route. But is it second by second, is it only when traffic is stopped? Like these are the important traffic effects I want to know about.
I don't want to have a six-lane highway, with only a single lane being used.
I've watched a lot of the game so far. Yeah, it's pretty much fixed. I think there more agents now than the first game, but traffic is significantly better. It's almost a non-issue it seems if you're somewhat reasonable with road designs.