this post was submitted on 14 Oct 2023
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Starfield
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This is likely also true, I play on a Series X and my PC is well above recommended specs.
There is debugging software that can limit the amount of CPU time a program gets, delay I/O completion, or limit memory that a program can access, designed to stress-test software as it gets near resource limits. Well, there is in Linux, and I'm sure that someone makes equivalent software for Windows. Dunno about failing requests for video memory, but that probably exists too.
I imagine that it'd be possible to run Starfield under them and see whether, on a given system, the frequency of stability issues increases.