Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
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4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
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Yes I know all that, the point I'm trying to make is that there is room in the game for something like a slingshot, a low power ranged weapon with no ammo cap. Right now only the Huntress has this capability and it would be cool if other characters could benefit from something similar in the early game.
If it has unlimited ammos then I'm afraid the spirit bow won't be as unique as it needed to be. Maybe a weapon which it'll cost you money, like throwing your gold or something, since gold is not unlimited, and important, I think that might be a more balanced option.