this post was submitted on 01 Oct 2023
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[–] Azzu@lemm.ee 2 points 1 year ago* (last edited 1 year ago) (1 children)

idk which game you are playing, but in dota, really no one is a "healer", except maybe Io. Even stuff like Dazzle/Chen/Treant who actually have a lot of heal, it's not the main thing they're about.

My main role is support and I've only very rarely got the behavior you're talking about. I even often get recognized after the game for clutch plays. I don't think playing support in dota is tough nor ungrateful.

But also I'm playing on EU on pretty low to average MMR, idk how it is on other regions/skill levels.

[–] AccountMaker@slrpnk.net 2 points 1 year ago (1 children)

but in dota, really no one is a "healer"

And you'd rarely say "DPS", you'd call them carries, but I was trying to simplify the terminology for people who never played dota.

I haven't played dota in years, I was active between 2012-2017, so maybe only the bad things were saved in my memory. I mean, maybe I just suck, but I distinctly remember that when the carry sucks, fingers are more often than not pointed at the support, and when I prevent ganks, pull the creeps, double the stacks in the jungle and so forth, nobody gives a damn because only the late game is memorable.

[–] prettybunnys@sh.itjust.works 3 points 1 year ago

A dota carry has the opposite mindset of a NFL quarterback.

Loss: Quarterback - I let the team down Carry - team of noobs, can’t out carry noobs

Win: Quarterback - team win, everyone came together Carry - team of noobs, lucky I could out carry noobs