this post was submitted on 25 Sep 2023
37 points (95.1% liked)
Dungeons and Dragons
11013 readers
1 users here now
A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!
/c/DnD Network Communities
- Dungeons and Dragons - Art
- DM Academy
- Dungeons and Dragons - Homebrew
- Dungeons and Dragons - Memes and Comics
- Dungeons and Dragons - AI
- Dungeons and Dragons - Looking for Group
Other DnD and related Communities to follow*
- Tabletop Miniatures
- RPG @lemmy.ml
- TTRPGs @lemmy.blahaj.zone
- Battlemaps
- Map Making
- Fantasy e.g. books stories, etc.
- Worldbuilding @ lemmy.world
- Worldbuilding @ lemmy.ml
- OSR
- OSR @lemm.ee
- Clacksmith
- RPG greentext
- Tyranny of Dragons
- DnD @lemmy.ca
- DnD Memes@kbin.social
DnD/RPG Podcasts
*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans
Rules (Subject to Change)
- Be a Decent Human Being
- Credit OC content (self or otherwise)
- Posting news articles: include the source name and exact title from article
Format: [Source Name] Article Title
- Posts must have something to do with Dungeons and Dragons
- No Piracy, this includes links to torrent sites, hosted content, streaming content, etc. Please see this post for details
- Zero tolerance for Racism/Sexism/Ableism/etc.
- No NSFW content
- Abide by the rules of lemmy.world
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I've been Dming since 1st Edition and my #1 rule is to not over prepare. This requires an ability to improve a bit, and be comfortable with the fact that mistakes will happen, and be sure your players understand that. Also, for your first outing, don't do anything homebrew, it's fun and one of my favorite parts of the game, but it can also easily break the game if you don't know exactly what you are doing. The main thing is to have fun.
I definitely agree not to over prepare, but I find it helpful for me to think a little on the different paths they might take and have some stuff constructed so that when they inevitably do something you don’t expect, you have something close enough that you can repurpose or guide them back to a prepared path. It depends on what you’re good at. If I had to completely improv a session, I’m positive it would be rough. Others could improv entire campaigns without their players noticing.