this post was submitted on 12 Jul 2025
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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It's rare that a software compatibility is distribution specific but just in case for games you can verify with ProtonDB and for the rest WineHQ AppDB. That's assuming there is no native support which in this case according to a quick DuckDuckGo search returns https://linuxvox.com/blog/unreal-engine-linux/ indicating that it seems fine.
So... I'd suggest you pick whatever distribution you heard most about, if you are unsure I'd advise on Debian (Stable) but honestly I don't think it matters much. There might be slight difference in hardware support and performances but assuming you use mainstream hardware it hopefully should have minimal impact.
Regardless of what you choose, document the process and as long as you learn while doing it, you're going forward!
If you are in rush... maybe postpone the transition to after that project or do it with a 2nd computer.