this post was submitted on 20 Sep 2023
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Starfield
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I've put more thought into this and I hope how ship items/cargo is being handled was not intentional, or at least I hope they plan to work on it.
Changing the name of your ship or changing the color should not do anything with the items on/in the ship. That's ridiculous.
When setting a new ship as your home ship, it should be optional to move the cargo over. It would be really nice to have checkboxes to move over certain categories; captain's locker, weapons, spacesuits, resources, etc.
I realize things get tricker when you are changing ship modules and all the stray items in the rooms get put into the cargo hold. But the game already knows all the items and where they are in the ship. What if when we finalize changes to a ship the game goes through all the items in the ship, and if they are outside the ship (like if you delete a room entirely) it puts them in the cargo hold? If after the edits they are clipping inside a ship module, put them in the cargo hold. If they are floating in the air like when a door was added and the desk/bed/shelves/whatever they were on is no longer there, put them in the cargo hold. That is what would happen during a real ship outtfitting. Otherwise leave them be, let us decorate our ship like we want and leave the stuff alone.
I think a lot could be solved if there was one 'crate' in each location/ship, that was your 'shared access storage' for your outposts, ships, and 'constellation apartment storage' (that doesn't connect to anything and is inconvenient to use). That way, all the other storage boxes, displays, random stuff laying around would be ship/location specific. If there ever was a conflict, it could default to shared storage and because there's already a 'new items' inventory filter, you'd always know what was new in the storage.
That sounds good, and the Captain's Locker would probably work well for that.