this post was submitted on 19 Sep 2023
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The overhauled Runtime Fee policy plan being considered by Unity Technologies will cap the fee to 4% of the game's revenues over $1 million.

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While the changes aren't official yet, Bloomberg got hold of a meeting recording where Unity executives outlined the new plan, which reportedly caps the Runtime Fee at 4% of the game's revenues over one million dollars. Developers will also be asked to report the installation figures themselves instead of being forced to deal with Unity's proprietary technology. Lastly, the installation threshold won't be retroactive, so only new installations made after the policy's announcement will count toward reaching the Runtime Fee thresholds.

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[–] cooljacob204@kbin.social 16 points 1 year ago (3 children)

Or add a clause to the TOS banning retroactive updates of TOS to existing games.

[–] Amaltheamannen@lemmy.ml 18 points 1 year ago

Like they already had but sneakily removed

[–] backgroundcow@lemmy.world 9 points 1 year ago (1 children)

AND add a clause to the TOS banning retroactive updates of TOS to existing games.

[–] JokeDeity@lemm.ee 2 points 1 year ago

Lawyers really are minions of hell, aren't they?

[–] echodot@feddit.uk 2 points 1 year ago

Oh yeah I'm sure that will work