this post was submitted on 18 Apr 2025
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[–] Viri4thus@feddit.org 2 points 3 days ago (1 children)

Please explain to me how GTAV was shallow. One can absolutely dislike the caricature like style of world building however, calling it shallow borderlines illiteracy. Especially when defending cyberpunk, there's no underlying message of any sort in Cyberpunk. It's like, shoot the baddies, corpos bad, mohawk and neon good.

I can tell you from the top of my head Cyberpunk issues that haven't been solved to today or promises that haven't been addressed:

Ai of NPCs Ai of police - both still much worse than even sleeping dogs... The promised branching narrative never happened, it's wildly linear. No functional karma system. The writing of the main characters, the beginning is promising with the

Tap for spoilerdeath of Jackie

The world is basically a ubisoft map minus interesting, organic things to do in the open world The driving is horrendous in cars, unbelievably bad in motorbikes The characters are wildly one-dimensional and villains are absolute moustache twirling levels of bad.

They failed on over half of the promised features to this day. It's not a bad game, it's just mid.