this post was submitted on 17 Mar 2025
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No self-respecting UI designer would ever want to work on that dinosaur of a codebase. The GIMP team is simply unable to do what Blender did, even if they made the UI their number one priority.
I mean the whole point of doing the mega rewrite to gtk3 was specifically to enable such forward looking progress.
What they did in the 3.0 release was, largely, a massive modernization of a dinosaur code base.
Now that it’s done it makes sense to do a UI overhaul. Before 3.0 it made no sense to even try, now it does.
Why not? Krita did it, they made an entirely new interface (hell they did it over 10 years ago) so why does the GIMP teams refuse to do the same?