this post was submitted on 10 Mar 2025
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I have a few campaign ideas that I have been kicking around in my head for a while. They were all options that I gave my players before we started our 3 year campaign. We ended up doing a classic DnD 5e adventure using the Acquisition Inc. rulesets for them to run a business / do downtime activity which has been very fun so far. It was set in the world they did their previous campaign 50 years later which they loved
The Revolution
Vaguely based on the mythology around American Revolutionary war as shown in Hamilton, The Patriot etc. Basically a remote colony that is breaking away from a larger empire that is on the edge of a new "unexplored" and "empty" territory. The players could be revolutionaries, empire loyalties or hired guns.
The Hunt For the 12 Talismans
This is a straight up rip-off of Jackie Chan adventures where the players try to find the 12 magical talisman in a vaguely Asian inspired campaign world. This I really liked because its a limited campaign since we can have 12 adventures to get the 12 main magic items.
Wildspace and Wild West
Aliens and cowboys. Classic western feel with a mix of space travel and advanced alien technology within there. I originally planned it to be set in a Spacejammer type world with that being the mode of space travel with their classic baddies as the BBEG.
I would like to DM one of all of them some day. They are all system agnostic and am focused mostly on the feel and general vibe.