this post was submitted on 10 Mar 2025
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Saw a discussion on reddit today and thought it might be interesting. Name the system, media influences, and basic plot ideas. Mine is: Over The Edge, Film Noir: Four friends in 1935 are involved in a plane crash in the desert and end up in Al Amarja. Stuck without papers or passports, the group is forced to take piece work from the criminal element to survive. A cross between The Maltese Falcon, Naked Lunch, The Lost Weekend, and Sullivan's Travels.

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[–] Susaga@sh.itjust.works 4 points 13 hours ago* (last edited 13 hours ago) (1 children)

Sky island swashbuckler. Set on a floating archipelago where people travel by airship, the party are each given a classic swashbuckler motive and set to adventure.

I don't care specifics or ruleset. I just want the heroes to throw a villain over the edge and let him fall a thousand feet into the ocean.

[–] dumples@midwest.social 4 points 6 hours ago (1 children)

I just want the heroes to throw a villain over the edge and let him fall a thousand feet into the ocean.

This is exactly how you design a campaign. A single evocative image that people can get behind. No notes 10/10.

[–] Susaga@sh.itjust.works 2 points 6 hours ago (1 children)

Completely agree. I'm pretty sure the best campaign premise has people going "I'm listening" in 10 words or less.

[–] dumples@midwest.social 2 points 5 hours ago

Agreed. I got with catchy titles which really only I know for my adventures and campaign premises so it helps me focus.

The pushing off the edge is so great because it sets up mechanics that I would base a character off of. Also gives me some ideas about how to survive a fall