this post was submitted on 09 Jan 2025
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I mean that’s a whole genre. The same could be said for Stardew Valley and that has a huge fan base.
More games should have the “lots of little things to collect and do” mechanic.
Agreed. One reason I loved Majora's Mask was that the game was dense. Every square inch of the game was used for something and in a lot of different ways. I also appreciated a checklist for my collectables so I could pinpoint what I was missing, but that's rather off topic. I lean way away from open world games now both for excessive time commitment and most of it is just empty space.