this post was submitted on 30 Aug 2023
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D&D Next - 5e Discussion

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Mine was a battle against a rival gang (we are working with them for backstory reasons), they had a manticore and we are level 3 so it was intense. Most of us finished with 2 or so hp! But looking forward to finally be level 4 after a year.

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[–] jjjalljs@ttrpg.network 4 points 1 year ago (11 children)

Honestly I think I'm done with DND. The whole session was nominally a fight, but almost all of it was the bad guys running away and us dashing to keep up. And then setting off like 5 lightning bolt traps in a row with no way to detect them really in a narrow hallway. (Apparently I should have tried dispel magic on the glyph, but how was I supposed to know it was a non-standard glyph of warding that keeps firing??)

And our wizard.. mixed bag. He'd split off from the party and, to his credit, figured out an alternate route that put him ahead of the baddies. But he wasn't able to stop them. Couple rounds of action and they got past him and escaped.

Though to the wizard's credit the main baddie happened to have legendary resistance so the wizard's portent + polymorph did nothing. Which sucks. Legendary resistance sucks.

So it wasn't great. Two hours of "I dash" and the baddies got away.

But even aside from that I've reached a point where like every piece of DND has something that annoys me. Time to find a new system. One that's not a close relative. If I never see another d20 or traditional six stats in a game, I might be okay with that.

[–] Phantaminum@lemmy.zip 2 points 1 year ago (4 children)

Wow, your DM should learn some design best practices. I have started to look for a new system a while ago, my main problem has been that my party is not as deep as me in RPGs. Im a fate guy and them are dnd because its their first game

[–] kilpatds@mastodon.social 1 points 1 year ago* (last edited 1 year ago) (1 children)

@Phantaminum @jjjalljs I enjoyed Fate more in concept and rules book than as played. My GM was a firm believer in giving me as many opportunities to earn fate points as possible, and "constantly failing" didn't feel good

[–] jjjalljs@ttrpg.network 1 points 1 year ago (1 children)

Why were you constantly failing? The few times I've been able to play Fate I felt like I succeeded on all the stuff I wanted to, and picked my poisons on troubles.

It was really satisfying for my Space Nazi Hunter to invoke like four aspects at once to really make sure the space Nazi leader got his head blown clean off. Also satisfying to get fate points by starting nonsense with my "faked own death to escape corporate espionage charges" trouble.

Might've just been lucky with a good gm

[–] kilpatds@mastodon.social 1 points 1 year ago

@jjjalljs kinda exactly? "Hero" a-la Snow Crash obviously had a "best swordsman in the meta verse" aspect. But did he have to spend a date point to win the swordfight when he was challenged in a bar early on?

In my game, my character was supposed to be talky-McTalk face, and I failed to talk my way into a bar because I wasn't willing to spend a fate point to do so. I shouldnt have had to.

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