this post was submitted on 05 Jan 2025
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Maybe it's just my CPU or something wrong with my setup, but i feel like new games (especially ones that run on Unreal Engine 5) really kick my computers ass at 1440p. Just got the 7900xtx last year and using a ryzen 9 3900xt i got from 2020 for reference. I remember getting new cards like 10 years ago and being able to crank the settings up to max with no worries, but nowadays I feel I gotta worry about lowering settings or having to resort to using upscaling or frame generation.
Games dont feel very optimized anymore, so I can see why people might be upgrading more frequently thinking it's just their pc being weak. I miss the days where we could just play games in native resolution.
Unrel engine is also a pig on resources. I don't bother games that use it on my Steam Deck because I know they won't run well
This is on purpose. Game studios decided that instead of bothering with all sorts of complex graphics hacks to get games to run fast they can just crank ray tracing and use temporal anti-aliasing. The result being that you need one of the latest generation cards to run these games at all since they don't degrade gracefully to lower specs.
Until very recently I was still running a 1080, which runs pretty much any game (even recent ones) at high graphics settings. As soon as a game uses ray tracing or temporal anti-aliasing it won't even run at the lowest potato settings possible.
The invincible should not look like this at <15fps and be a blurry mess when moving on minimum settings while halo infinite looks way better while rendering way more things on the same machine at high settings at 60fps.
Devs are heavily depending on the crutch of upscaling and framegen for new games.
Yeah, fuck putting FSR/DLSS on by default. How about you just optimize your game asshole
Not just you. The difference between a poorly optimized game, and a game that looks even better but is well optimized, is insane these days.