this post was submitted on 27 Jul 2023
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LoglineCaptain Pike and his crew welcome a Klingon defector aboard the USS Enterprise, but his presence triggers the revelation of some shocking secrets.


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[–] ValueSubtracted@startrek.website 13 points 1 year ago (2 children)

Re: the transporters.

Patterns in the buffer usually degrade over time - The TNG Technical Manual says patterns can last about seven minutes before degradation begins. Obviously, Scotty was able to extend this dramatically, though with only a 50% success rate.

They did touch on this in SNW season one, when M'Benga said he had to rematerialize his daughter periodically. However, the timeframe, while not specified, seemed a helluva lot longer than seven minutes.

[–] khaosworks@startrek.website 8 points 1 year ago (1 children)

The Tech Manual notwithstanding, on screen we’ve definitely seen longer than seven minutes, notably VOY: “Counterpoint” and DIS: “Stormy Weather”. I take it like I do the original Tech Manual’s statement that you can’t fire phasers at warp.

You're certainly right that there's some wiggle room, though "Counterpoint" has the advantage of having shown the pattern degradation occurring.

[–] StillPaisleyCat@startrek.website 2 points 1 year ago (1 children)

I love the TNG Technical Manual but anything onscreen has to trump it.

I’m much more fussed about rapid organ fabricators and dermal regenerators being a thing this early.

I think we’re going to have to buy into 23rd century technology being ahead of were we expect from TOS - but not necessarily ahead of some of the wild claims (and therapies) Bones had access to in the movies.

[–] goGetF1@startrek.website 3 points 1 year ago (1 children)

For all we know, 24th century transporters have an advantage over the 23rd century design but at the expense of superior pattern storage.

[–] JWBananas@startrek.website 6 points 1 year ago

Or they don't, but 23rd century medicine isn't sophisticated enough to detect/understand the damage.