this post was submitted on 26 Dec 2024
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I want to try a non evil necromancer, maybe druid-like but I think the best mechanical class is wizard. Have a family skeleton follow me around and buy it nice clothes and jewels as offerings.
Also want to play a fallen aasimar, like a former angel. The church used pieces of their god's aasimar as relics, and they don't care that the against are immortal after a fashion and can feel themselves in pieces. The god doesn't care about the well-being of the angels as long as he is worshipped so it's up to the PC to fight the church and rescue the angel bits.
"One of my fists is hanging from my arm, while the other is enshrined deep in our Fortress-Monastery the Phalanx. Each new Chapter Master crowned has the right to engrave their heraldry upon the hand as tradition. I do not want that hand back anymore."
A necromancer with an undead honored ancestor is such a cool idea. You could then save spells like Raise Dead for corpses you consider particularly deserving of the honor. Noble or formidable does usually, but sometimes beloved NPCs
I'm so glad you appreciate it!
My thought for the backstory was a remote or hidden village where this is a common practice. Not everyone can do it of course, but like the real groups that bring out grandpa's mummy and give it cigarettes and whisky, I imagine on some holy day the dearly departed are brought back to receive the thanks of their descendants or remaining friends.
Maybe the village was destroyed or the practice outlawed by the regional power, and the character is sort of on the run trying to keep their ancestor safe and the practice "alive". Not many places look kindly on necromancy of any kind, so maybe Grandma needs to go in a bag of holding sometimes and gets extra gifts as an apology.