this post was submitted on 15 Oct 2024
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Satisfactory

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The unofficial Lemmy community for Satisfactory, the factory-building and exploration game.

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Introducing a vertical circular bus - A giant O of belts and lifters fully connected allowing for input / output anywhere along the bus.

Pros :

  • Modular, you can build anywhere on the vertical bus stack
  • Limits spaghetti by providing a clear and easy to access API for all players.
  • Very fast to reach all parts of the factory since everything is very concentrated into a cube of productivity.

Cons :

  • Satisfactory netcode doesn't like SUPER dense areas, so it could become problematic for multiplayer.
  • There is no priority mergers yet in Satisfactory, so if you want to prioritize a input to the bus you downgrade the belts/lifters feeding INTO the priority input, that way the belt will back up and the priority input will provide the bulk of the material.

Details/Photo Galleries:

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[–] Stovetop@lemmy.world 7 points 1 month ago (4 children)

This is what I would dream of making if my computer's performance was any better. I'm amazed.

Sadly with significant lag incurred the last time I tried to make a mall even half this size, I ended up switching over to a distributed storage model kept at factories dotted around the map and tapped remotely via drones.

[–] jet@hackertalks.com 7 points 1 month ago (3 children)

Coffee Stain has really improved the game performance lately, i've been happily impressed.

[–] NRay7882@lemmy.world 3 points 1 month ago (1 children)

What Jet said, if it was over a year or more ago you should give it another shot. The optimizations they made around loading and lag has been a night and day difference. Same with multiplayer lag.

[–] Stovetop@lemmy.world 5 points 1 month ago (1 children)

This was last week unfortunately, haha.

[–] NRay7882@lemmy.world 4 points 1 month ago

Oof, nevermind. Maybe send your save to Coffee Stain for science 😆

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