this post was submitted on 15 Oct 2024
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This shows they're not trying very hard to optimize the simulator, but instead throw hardware and bandwidth at it, and expect users do the same.
Open world games like GTA allow flying over dense areas without using 180Mbps of bandwidth.
Because GTA has 99.99% of the data on disk. MFS2024 is trying to keep the install size from being 500 GB, so rather than having the whole world on your PC they are streaming it in. GTA doesn't do that.
GTA 5 require 120GB of disk size, not 500GB. And this include everything, game engine, assets, and the whole area. https://support.rockstargames.com/articles/203428177/Grand-Theft-Auto-V-PC-system-requirements
Because everything has to fit on the average game PC or console storage, they have some pressure to optimize data size. A simulator that streams everything have less constraints on data size, less motivation to keep size reasonable.
How small do you imagine the world of MFS is?