this post was submitted on 08 Oct 2024
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[–] lime@feddit.nu 23 points 1 month ago (6 children)

it's a story interspersed with quick time events, and the moral at the end is basically "racism bad". the storytelling is fine, but it's nothing revolutionary.

also you'd be giving money to david "in my games all women are whores" cage.

[–] paultimate14@lemmy.world 8 points 1 month ago (4 children)

In fairness to David Cage, his response to those (and other) allegations was:

"I have never said or even thought such things. I fully understand people were shocked by seeing those words, and I am deeply sorry for the pain and confusion they have caused to women and the LGBTQIA+ community. The quotes are abhorrent, and they do not reflect my views, nor the views of anyone at Quantic Dream."

Did he say it and/or believe it? I have no idea. But certainly something to think about before buying a Quantic Dream game.

[–] paultimate14@lemmy.world 6 points 1 month ago (2 children)

I remembered something else just after I posted this- i'm surprised it didn't come up in my first searches.

The other controversy was in Beyond: Two Souls. It was one of the first modern games to use motion capture for voice actors to get more realism. After release, people found that the devs had made a fully nude model of one of the characters. They never scanned the actor (Elliott Page) nude, but modeled what was missing. It doesn't appear in normal gameplay, but was accessible in debug mode.

Creepy as fuck.

[–] Jayjader@jlai.lu 2 points 1 month ago (1 children)

There's a scene in the game where the character is taking a shower. The shower stall is glass, and the glass is frosted from around ankle height to neck height.

I haven't played the game myself, just came across the scene on YouTube several years ago, so I don't know how justifiable the choice of the scene is in the first place. At least, from a technical point of view, it makes sense to me that they modeled the full nude body so that the frosted glass would blur what we "see" in a realistic way. It's a lot easier to model something and then have the glass blur it, instead of directly modelling the blurred version for example.

Personally I think most of the creep factor comes from the fact that this character is explicitly modeled after a live human being who presumably didn't sign up for that.

[–] paultimate14@lemmy.world 1 points 1 month ago

Lol that's absolutely not an excuse, or else we would see dozens of games with this happen every year. Somehow almost every game to every feature tastefully censored nude scenes managed to do so without modeling genitalia, but Beyond: Two Souls is an exception.

In a world where modeling costs money, studios are looking to spend less time modeling than they need to. Not more.

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