SponTen

joined 1 year ago
[–] SponTen@lemmy.zip 3 points 1 year ago

Why bother making a "main product" at all

My guess is legally protecting themselves against potential new laws and regulations, so they have more time to make changes or continue making money if these practices get outlawed.

Why is this exclusive to the mobile market?

It's not; it exists in computer and console gaming too, just to a lesser extent. As to why, my guess here is that mobile has a lower barrier to entry, and they're always accessible where a computer or console might not be. There's probably some sort of "cultural" aspect here too, where it's already prevalent in mobile so people are more accepting of it, but computer/console gamers had their own culture where this didn't exist for many decades and so won't be as accepting.

[–] SponTen@lemmy.zip 0 points 1 year ago

Late to the party, but I'm mostly playing on Warmane's servers. Currently switching between Icecrown for the population and quicker levelling, and Icecrown which is much harder and slower with 1x rates.

I started on WoW Hardcore for the permadeath, and Kronos for the full Vanilla experience, but they're much less populated so they don't "feel" as much like MMOs, but rather RPGs where you can talk to and join others if you organise to meet up... which is fine of course, and I enjoy them, but I'm preferring the MMO experience right now.

[–] SponTen@lemmy.zip 4 points 1 year ago

I guess that's just how F2P goes in games where most content is P2P.

GW2 has actually had remarkably little powercreep compared to other games, but even so, there's still enough that players without a glider, mounts, elite specs, etc will struggle to keep up.

I wish there was a way for players to reduce their own power in OW in exchange for slightly increased rewards, even if those rewards were account bound. Most players would go for this (I think) and it would reduce how much stuff gets obliterated in seconds without making players feel like they got nerfed.

[–] SponTen@lemmy.zip 3 points 1 year ago

I have a separate account specifically for self-imposed challenges and semi-RP. I often end up running around in white gear; you know the worst gear you can get, the trash you buy from vendors?

Goddamn does it make the game tough. But goddamn does that difficulty make the game so much fun, much like how OP is describing it.

I wish there was an in-built mode that supported this kind of play.

 

For me, I love variety, so I play basically all content.

After my Dailies, I most often enjoy just roaming OW or WvW. Sometimes I get more invested into Fractals, PvP, or working on a specific Legendary. Occasionally I'll jump into a Dungeon or Raid. I haven't tried Strikes yet but they're on my list.

My favourite is adventuring through OW with a buddy or two, especially when I don't have a full gear set or Masteries unlocked. I prefer not using the TP because I enjoy opening bags of gear and seeing what I get. Unfortunately, there's no way to create "seasonal" characters, nor is there an ironman mode or anything, but I'd love to see one in the future as these modes offer a really nice alternative way to play. For now, I just RP them when playing with friends.

What do you guys most enjoy? I'm curious how many players actually spend most of their time in difficult instanced group content, cause the subreddit would have you believe that most players do this, yet I recall seeing ANet mention only ~10% of players do this.

2
submitted 1 year ago* (last edited 1 year ago) by SponTen@lemmy.zip to c/gaming@lemmy.zip
 

Hey everyone!

I've really enjoyed my time playing Guild Wars 2 and Elder Scrolls Online, but I've kind of played them to death now and also can't get any more of my friends to play.

I'm wondering if there are any other games with the following gameplay, in order of importance:

  • Can play both singleplayer and multiplayer
  • Real time, action combat (ie. I'm not a huge fan of the very rotation-heavy combat of other MMOs like WoW)
  • Some level of role support (eg. tank, healer, etc), but they can be soft (GW2) or hard (ESO)
  • Some level of story
  • RPG character building
  • Preferably a lot of open world to explore, but linear path is also fine
  • Some way to at least trial the game for free

Any suggestions? Any device support is fine, but preference for PC. And any era is also fine; I don't mind if the game is new, 40 years old, or anywhere in between.