this post was submitted on 01 May 2024
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Pixel Dungeon

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Hey Dungeoneers!

After some disruptions back in February and March, Shattered Pixel Dungeon v2.4.0 is finally ready for beta! Read on for more details about what’s coming in this update.

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[–] Ashyr@sh.itjust.works 6 points 6 months ago

I love that this game continues to get better and better!

[–] CrayonRosary@lemmy.world 3 points 6 months ago

It would be cool if the new Alchemy "make it again" button would put your newly-upgraded trinket back on the left. That would save an entire tap! Think of how many calories less I could eat in a day in which I use that button.

[–] Victor0176@lemmy.world 2 points 6 months ago

awesomesauc

[–] Acechyles@lemmy.world 1 points 6 months ago (1 children)

You did an awesome work with trinkets, and all of them are useful/gamechanging. The one little thing I want to point out is that the arcane catalyst should not appear exclusively un early sewers. Probably it is a better idea to set the range to floors 2-9 (excluding 5, of course) where you can find these. And it doesn't have to appear in every run, I mean... Make it special :D

[–] 00_Evan@lemmy.world 2 points 6 months ago

I mainly picked floors 1-3 as I want trinkets to be active for most of a run, and didn't want to put it in the prison as that area is already really bloated with gear progression.

[–] Pickyfan@lemmy.world 1 points 6 months ago (1 children)

I'm really loving the beta so far.

I have a question tho. Did the pickaxe weapon ability receive a buff alongside the other duelist weapons? It's not in the patch notes, and it looks to be the same damage.

[–] 00_Evan@lemmy.world 2 points 6 months ago (2 children)

The pickaxe ability in particular was not buffed. I'm fine with it being useful against certain enemies, but in general the pickaxe isn't meant to be a viable weapon option.

[–] SeemSurprised@lemmy.world 1 points 6 months ago* (last edited 6 months ago) (1 children)

Something I've never quite managed to understand is what it means in the description by saying "enemies with rigid skin". I thought that was the crystal boss and gnoll boss but they're both immune to weapon abilities...

[–] 00_Evan@lemmy.world 2 points 6 months ago

rigid skin includes any enemy that doesn't have squishly mammal skin. So things like insectiod, skeletal, or mechanical enemies all count.

[–] Pickyfan@lemmy.world 1 points 6 months ago (1 children)

I understand what you mean, but what about as a secondary weapon?

I think it's one of the most viable "secondary" weapon option for the champion, it synergizes so well with the combined lethality talent.

[–] 00_Evan@lemmy.world 2 points 6 months ago

You're welcome to still use it for that of course, I mainly meant that I felt the ability was a little too good for the type of item that the pickaxe is supposed to be, so it's not getting buffed up with the overall Duelist changes.