this post was submitted on 03 Jan 2024
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Patient Gamers

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Are there games that you tried but just couldn't get into because they feel outdated? Games that, in theory, you would enjoy, but don't because the controls, graphics, writing, or mechanics just don't feel good anymore. Games that, compared to today, just don't hold up to your standards.

I recently tried playing Heroes of Might and Magic III, and I realized that a lot of the invisible language used through game design from that era, I do not understand. There are many things that the game didn't explain, and I assume they were just understood by players. Not only that, but I imagine there was a lot of crossover between video games and board games back then, so maybe that language was used as well. I ended up downloading a manual and putting it on my second screen and I get it and played it, but it just wasn't for me.

I also dropped Mirror's Edge, but this time it was because of the graphics. It looks and feels great, but the graphics give me a headache. There is way too much bloom, and for some reason, there are some parts that look like the imaginary lens has been covered in Vaseline. This didn't bother me before, but my eyes are not used to it anymore.

There are also games like the first two Tony Hawk Pro Skater games that I can't fully get into because they're missing mechanics from the later games. The levels and controls feel great, but they don't feel complete without those mechanics. It keeps me from enjoying the games as much as the others.

Please share yours!

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[–] allcopsarebad@lemm.ee 5 points 10 months ago (1 children)

It bothers me how fucking monumental of an achievement Xenogears could have been, how incredible it still is, and how unbearably painful it is to try and play today.

It's still one of the most wild sci-fi stories I have ever had the pleasure of experiencing, [and I read a LOT], but even at the time it was a really clunky combat system and the controls can be absolutely maddening.

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[–] Okokimup@lemmy.world 5 points 11 months ago (1 children)

Suikoden III really should have used voice acting. I think it came out at the beginning of the voice acting era, but chose to make the player read everything. It's a fantastic game otherwise, but that makes replays unappealing.

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[–] yata@sh.itjust.works 5 points 10 months ago (3 children)

I don't really understand what it is about HMMIII you don't get. It is a relatively simple game concept, and the fundamentals has remained largely unchanged from iteration to iteration. I personally prefer III over most of the later ones exactly because of its simplicity (and none of those ugly 3D graphics).

For me what mostly antiquates a game is if it was primarily based on graphics which have been outdated, otherwise I don't really have a problem even with much older games. But then again I also grew up playing games in the 80s, so I have been used to those my entire life. Some of the games which fascinated me on account of the complexity, like the early Ultima games (at least I and II), doesn't exactly stand revisits, because they were very barebones compared to the later games in the franchise. Ultima V still holds up beautifully, simply because it is so complex behind those primitive graphics.

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[–] Kolanaki@yiffit.net 4 points 11 months ago* (last edited 11 months ago) (3 children)

Tony Hawk Pro Skater games that I can't fully get into because they're missing mechanics from the later games.

What mechanics is the new THPS1+2 remake missing besides being able to get off your board and walk around? Or do you just mean mechanics from other skate games like Skate or Session aren't in it?

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[–] remaniac@lemmy.world 4 points 11 months ago (1 children)

Watch Dogs 2. It was going cheap on steam, but it feels so outdated, the most generic game-themed game with all the game elements you've seen before.

[–] AMDIsOurLord@lemmy.ml 4 points 11 months ago

Bro what the fuck? There are so many mechanics in WD2 and so much whacky shit you can do, the story is also somewhat good

By your definition GTA is a garbage game

[–] uriel238@lemmy.blahaj.zone 4 points 11 months ago (2 children)

Emperor: Battle for Dune was a solid Westwood RTS but it only allowed for one-button controls, rather than the two-button system that arrived with Age of Empires 2 which dominated all RTS games since.

Also from AoE2 the idle peasant button.

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