I'm enjoying it now, but the tutorial and day 1 were a struggle. The hand-holding was unbearable to me. You get dialogue and tutorial every 5 seconds of gameplay 😭 It was definitely not fun, and I kept wishing there was a "leave me alone" mode. I don't remember if Pikmin 3 had this much hand-holding. But I pushed through it and now it's fun. I haven't played that many hours yet, but it seems quite fun so far. I'll play more during the weekend and hopefully forget about how annoyed I felt during the first hour or so of playing it.
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I’m glad I went through that stuff in the demo, where I fully expected it. Jumping right into the main game a few days in was another huge bonus for playing the demo.
I'm loving it, though it's not as fun as Pikmin 3 Deluxe was. My husband and I played co-op and we dandori'd the fuck out of that game, it was awesome. For 4 we're taking turns doing a day/night each, haven't tried the "co-op" yet because it sounds incredibly lame.
Oatchie makes the game so much easier. For better and worse, but I think more better than worse, I basically just treat him as a noble steed to take advantage of not having to worry about stragglers.
It's my first Pikmin that I really gave a proper go.
So far I don't understand how you can be a diehard Pikmin fan.
To me, all it has got is great animations and graphics, but the gameplay is mind numbingly easy and lacks variety, even after 2 hours.
I believe it is a great kids game with it's style and easy to pick up gameplay, but it doesn't hold my attention for long.
Definitely will be going back to Zelda or Persona 5 where it felt effortless to put 150 hours into between the both of them so far.
Fiancé has been paying it - seems really nice looking, but the beginning seems very frustrating with how much the game stops you to tutorialize. The lack of being able to swing the pikmin to attack/pick up things is also unfortunate.