this post was submitted on 17 Mar 2025
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[–] Majestic@lemmy.ml 90 points 16 hours ago (3 children)

Incredible. This is one of those hard to believe moments.

It's been 21 years since the release of GIMP 2.0.

It's been more than 10 years since work on a majorly overhauled GIMP 3.0 was announced and initiated.

And it's been 7 years since the last major release (2.10).

I can't wait for the non-destructive text effects. After all these years of dealing with the fact applying drop shadows meant the text couldn't be edited, at last it's no longer an issue.

As a long time - pre version 2 - gimp user my first thought was "what, don't be ridiculous" and now I dont know what to feel. Why would you do this to me personally

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[–] Showroom7561@lemmy.ca 159 points 18 hours ago (28 children)

Man, after decades, why does GIMP still have a marketing problem?

Just visit https://www.gimp.org/ and compare it to https://www.adobe.com/ca/products/photoshop.html

Just assume both did exactly the same thing and cost the exact same amount (free or otherwise). Which would you choose based on their website?

Why does GIMP (and pretty much all FOSS) have to be so secretive about their product? Why no screenshots? Why not showcase the software on their website?

It's so damn frustrating that every FOSS app appears to be command line software, or assumed that the user knows everything about it already.

Devs, you might have a killer piece of software, but screenshots go a long way to help with gaining interest and adoption.

[–] socialjusticewizard@sh.itjust.works 11 points 12 hours ago (1 children)

Unless 3.0 has solved it, the gimp has a steep UI problem and a learning curve such that mass appeal on the website would be inappropriate anyway. I love it but I love it because I've been using it my whole life and know it very well. Foss in general struggles with useability due to a lot of hard to overcome problems - mainly, that by the time someone is ready to contribute to any given foss project, they're already intimately familiar with its foibles and probably have strong opinions about what UX elements are sacred cows and should not be fixed.

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[–] pelespirit@sh.itjust.works 54 points 17 hours ago* (last edited 17 hours ago) (5 children)

Krita.org does a nice job of showing off their work and so does Blender

They're not flashy, but they definitely make me want to download them and check them out.

[–] Showroom7561@lemmy.ca 9 points 17 hours ago (1 children)

Yeah, I never got into illustration or 3d art/animation, but I sure as hell know what Blender is!

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[–] piconaut@sh.itjust.works 39 points 18 hours ago (4 children)

I actually like the GIMP website homepage more than the one for photoshop.

Its simple and efficient. If I want to know more I would go to documentation or tutorials.

The photoshop site just looks like a random squarespace template with a bunch of stock photos.

[–] Showroom7561@lemmy.ca 26 points 17 hours ago (1 children)

If I want to know more I would go to documentation or tutorials.

See, that's not normal, though. You shouldn't need to "dig deeper" to find out what a product is or what it does.

The well-designed homepage should simply tell you that within seconds of visiting. Any additional clicks should only be to "learn more", but not to learn about.

If this was an analogy, imagine a street lined with restaurants.

On one side you've got "Vinny's Italian Pizzeria", "Joe's Burgers and Fries", and "Mary's Bakery and Treats". Each has posters of what they sell posted on the windows, and a QR code to their online menu.

On the other you have "Sal's Food", "Frank's More Food", "Sal's". The windows are either covered in brown paper, or have stock images of "food", but nothing specific about what they actually make. To learn more, you have to go inside, ask someone for a menu, wait for that menu, then have a look. But the menu lacks photos! You either have to know what they are describing to you in the menu, or you would have to have already dined there before.

Does the latter experience sound good? Because that's how too many open-source projects present themselves, and it's to the loss of the volunteer devs and their potential user base.

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[–] thesystemisdown@lemmy.world 7 points 15 hours ago* (last edited 15 hours ago)

I feel like the Adobe marketing is somewhat pointless. Anyone that has been in the target industries for any amount of time already know the deal.

GIMP is not Photoshop. They are not competitors. It's a difficult transition. I'm not sure we should even bother drawing a comparison.

I've used Photoshop since 1992. I know, I'm old. I started using GIMP about four years ago. I recently got to the point where I can function.

Money and momentum is a motherfucker. Adobe has fuck you money. GIMP has volunteers. Those that don't like their site should volunteer time or money.

Edit: fwiw I like the GIMP site better too.

[–] etchinghillside@reddthat.com 17 points 18 hours ago

Yeah… I was expecting a much larger contrast. Give me the one that doesn’t start off with several popups.

[–] PurpleClouds@lemmy.world 1 points 10 hours ago

I totally agree

[–] Xeroxchasechase@lemmy.world 41 points 18 hours ago (1 children)

You're welcome to contribute your experties.

[–] Showroom7561@lemmy.ca 33 points 18 hours ago (5 children)

I wish I could, but this is a systemic problem, not a problem with one individual project.

Is the mindset that anyone looking for open source, FOSS, or Linux stuff is already tech-savvy enough to know exactly what they are looking for based solely on a text description?

[–] sushibowl@feddit.nl 65 points 18 hours ago (7 children)

I think it's more so that the kind of people contributing to these projects are on balance not that interested in doing the marketing work.

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[–] makingStuffForFun@lemmy.ml 18 points 17 hours ago* (last edited 9 hours ago)

You can if you wish. You just choose not to. Like so many of us. If more did volunteer, the problem would disappear. It's that simple.

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[–] kevincox@lemmy.ml 20 points 16 hours ago

Actually I would pick GIMP.

  1. Says what it is, an image editor.
  2. No popups and random interruptions.
  3. Not only AI editing examples which makes me thing the tool is AI only.
  4. An overview of the variety of major features it has rather than just AI editing.
  5. Links to helpful documentation rather than endless marketing pages that say nothing.

Really think only thing I would like to see is some screenshots and examples of using the tool, rather than just info on what it does. But the Photoshop page barely has this, just a few examples of the AI tools.

[–] GenderNeutralBro@lemmy.sdf.org 23 points 17 hours ago (1 children)

FOSS projects are often labors of love.

Nobody who isn't completely deranged loves marketing.

[–] KnightontheSun@sh.itjust.works 9 points 16 hours ago

Me: Hello niece, what career will you embark on once college is over?

Niece: Marketing.

Me: [audibly] Ah, I see. [inaudibly] Where did our family go wrong???

[–] oyo@lemm.ee 6 points 13 hours ago (2 children)

I mean, the name is a bigger problem than anyone seems to want to admit...

[–] nasi_goreng@lemmy.zip 9 points 10 hours ago

Majority of area in the world does not recognize it as negative thing.

Even for English, English itself is diverse language. Singaporean English, Indian English, Asian English, definitely not negative in all of them.

Forcing one standard of language as a universal is a bad precedent for language diversity.

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[–] Fisch@discuss.tchncs.de 23 points 18 hours ago

Idk if GIMP has a marketing problem but I definitely agree that FOSS projects should add screenshots and a description of what the program does to their website and repo. It really annoys me when someone links a piece of software and it just doesn't say what it does and there's no screenshots that would make it easy for me to see what it looks like and how the UI is structured. When there's no screenshots I'm rarely even interested in trying it out because, even with a description, I don't really know what it is. Like, I wouldn't be interested in a car based on only a description, I'd have to see a picture of it too.

[–] SorteKanin@feddit.dk 6 points 14 hours ago (1 children)

I couldn't agree more and I see it everywhere as well. It's systemic.

Which would you choose based on their website?

Problem is, people on Lemmy are techies who might actually prefer the Gimp site. But any "normal" person would not.

[–] knexcar@lemmy.world 5 points 12 hours ago (1 children)

Yeah I admit I kind of prefer the Gimp site. Are you saying Lemmy isn’t an accurate random sample of normal people in reality?

[–] SorteKanin@feddit.dk 3 points 8 hours ago

Yes, Lemmy is dominated by people with a certain propensity towards tech. You can't use Lemmy users as a gauge for what is good UX I would say.

[–] umbrella@lemmy.ml 2 points 11 hours ago* (last edited 11 hours ago) (4 children)

dont forget how they expect you to compile it. some projects offer a nice .msi for windows, a .whatever for mac, and then linux users just get a link to their github. i mean cmon.

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[–] GnuLinuxDude@lemmy.ml 15 points 18 hours ago* (last edited 18 hours ago) (1 children)

I would have to choose GIMP (in spite of this awful name) because that page loaded without javascript and the photoshop page requires me to enable javascript.

I know I'm being a bit facetious, here, but... Adobe can afford to hire full time front end devs and designers. FOSS projects can't really compete with Adobe's investors.

[–] Showroom7561@lemmy.ca 8 points 18 hours ago (1 children)

LOL. Brother, I get what you're saying, but I think you missed the point. If Random User X is just looking for an image editor, and they are presented with a few options they know nothing about. Do you think they're going to even bother with the one image editor that doesn't have any screenshots?

Just another comparison, a little more relevant: https://www.rawtherapee.com/

You know EXACTLY what it is and what it does within about 2 seconds. That would be more than enough information for someone to at least make the effort to download the software.

[–] 0_o7@lemmy.dbzer0.com 2 points 12 hours ago (1 children)

If I recommend some software to someone, most normies I know would directly go on to youtube and check some guy using and reviewing a software. The "official website" wouldn't even cross their mind.

In this day and age if a random user really wants something, they have a miriad of options to see what they're about to use. Forums, Youtube, blog posts and so on.

If a user doesn't even bother a bare , they're better off not downloading random executables from the internet.

The website isn't end all, be all of how users find a software demos. You seem to think a single website is enough for users to make their choices these days. It isn't the 90s.

[–] Showroom7561@lemmy.ca 3 points 12 hours ago

An informed user goes through that much effort. Most users are not informed and will do a quick search, download something that looks remotely what they think they need, and they're done.

This is why it's frustrating that some really good open-source software end up being lost in a sea of other stuff that was easier for someone to download, without doing a ton of research.

It doesn't necessarily have to be a website, but a website should be "home base" for a software, company, etc. If not the official website, then the developer has less control over the presentation of their product, which would suck.

App stores are successful for a reason: they offer a quick, accessible means to find 1000s of apps or desktop software. And if an app has a poor description or piss poor screenshots, they are skipped very quickly.

The same applies to the UX and UI of an app or website. A poor experience can cause someone to uninstall it (or exit the page), even if it offers them the features they want/need.

[–] Fizz@lemmy.nz 12 points 18 hours ago (4 children)

Gimp doesn't have a marketing problem. Its well known its just that not many people like it. It is not a nice program to use. I think gimp3 fixes a lot of the janky ui but I'll have to try it out again

[–] garretble@lemmy.world 10 points 18 hours ago

Yeah, every time I have ever tried Gimp, attempting to do anything felt like someone had purposefully been contrarian and made every operation work in the hardest and most confusing way.

And someone may say, "well, you just have to learn it!" OK, sure. Or I can use something that makes much more sense from the jump like Affinity Photo. (Yes, I know you have to pay for it, but it's worth it. Yes, I know not everyone has the money to do so.)

[–] dadarobot@lemmy.sdf.org 6 points 18 hours ago

this is exactly my opinion on it. one of my main gripes was the text rendering. if i needed to change some text i basically had to redo all of the work on any shadow or stroke as well, not just correct a spelling mistake or whatever. very excited to check out the new version.

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[–] superkret@feddit.org 8 points 18 hours ago (2 children)

Open Source software is not a product that needs marketing.
The devs making Gimp gain literally nothing from you downloading and using it.
Stop applying capitalist logic to one of the few aspects of life that haven't been monetized yet.

[–] Showroom7561@lemmy.ca 16 points 18 hours ago (2 children)

Open Source software is not a product that needs marketing.

That's highly debatable.

Surely, if nobody is using the software, then there's no incentive to keep making it.

Marketing generates interest. Interest gets users. Users (hopefully) get donations and/or contributions to the project.

Even from a purely practical standpoint, why not be clear and avoid wasting people's time as they try to figure out what exactly a project is about?

I'm not suggesting that GIMP take out Facebook ads. But my god, would a few screenshots kill the project?

[–] superkret@feddit.org 6 points 18 hours ago* (last edited 18 hours ago)

Surely, if nobody is using the software, then there’s no incentive to keep making it.

Making a tool you or the company you work for need yourself, fun, learning, community, doing good, showing off, status, being remembered, (even if it's just in a circle of 10 people)...

Marketing generates interest. Interest gets users. Users (hopefully) get donations and/or contributions to the project.

Irrelevant for the vast majority of open source projects, which will never be financially profitable.

why not be clear and avoid wasting people’s time as they try to figure out what exactly a project is about?

Maybe because the volunteers working on the project in their free time are programmers, not marketers or good communicators?
Also, they aren't wasting anybody's time by creating useful software and giving it away for free.

I realize I'm being confrontational towards you, but this mindset of demanding things from people who literally give away free stuff with no strings attached rubs me the wrong way, every single time. And this mindset is much too prevalent, even to the point of harassing, insulting and threatening open source devs for choices they make in their projects.

The devs owe you nothing. If you don't like what they do, simply don't use it.
There are other options out there, but they may come with a $23/month price tag.

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[–] haerrii@feddit.org 6 points 18 hours ago

Idk I like the gimp page. Two clicks, and you're into the tutorial on how to edit pictures. The first page gives you all you need to know: Image manipulation program.

adobe's page otoh... Well after the first two popups, I gave up.

...

Alright, Second try and four popups later, I'm in. gotta admit the funny animations and the tools they show off are pretty nice

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[–] DioEgizio@lemm.ee 48 points 18 hours ago (1 children)

So in the end we got gimp 3 before GTA 6

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[–] mogoh@lemmy.ml 20 points 18 hours ago

Already on flathub. Nice modern packaging world. https://github.com/flathub/org.gimp.GIMP

[–] LemmyGo@lemmy.dbzer0.com 7 points 14 hours ago (1 children)

I've only used GIMP a handful of times, so please forgive my ignorance -- how does 3.0 compare to Krita or IbisPaint?

[–] Ephera@lemmy.ml 18 points 13 hours ago

GIMP is generally geared towards photo-editing, so if you have an existing image, you can use GIMP quite well to e.g. cut out parts of it or to apply effects.
It's not really geared towards digital painting or creating new images from scratch, like Krita and presumably IbisPaint are.

[–] hperrin@lemmy.ca 10 points 17 hours ago

FUCK YES!!!!!

I’ve been waiting for this for years! Omg, what awesome news!!

[–] gon@lemm.ee 9 points 19 hours ago

I've been seeing quite a few posts about this, pretty funny that it all happened so fast.

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