this post was submitted on 18 Dec 2024
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Even gamers nexus' Steve today said that they're about to start doing Linux games performance testing soon. It's happening, y'all, the year of the Linux desktop is upon us. ᕕ(ᐛ)ᕗ

Edit: just wanted to clarify that Steve from GN didn't precisely say they're starting to test soon, he said they will start WHEN the steam OS releases and is adopted. Sorry about that.

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[–] Zink@programming.dev 8 points 11 hours ago (1 children)

This is so great to see, and the timing is perfect.

My son already calls the PC Steam, as in “we played game A on Xbox and game B on Steam,” so maybe by the time he has a PC in his room Steam really will run the whole platform.

[–] penquin@lemm.ee 4 points 11 hours ago

Hell yeah, brother.

[–] Noved@lemmy.ca 6 points 11 hours ago (14 children)

New to the Linux community here; why is a valve owned Linux OS better than any other massive company OS. Like if Microsoft released their own Linux OS, would it be good suddenly?

At the end of the day, we don't want our OS's big company owned right?

[–] Biorix@lemmy.world 6 points 11 hours ago* (last edited 11 hours ago)

Because it's open source and based on the Linux kernel. It's owned by them but you can do what you want with it. You can't with Windows.

So if a game works on the Steam OS, it works on pretty much any distro

I game with Steam on Linux, but I'm not using Steam OS

Also, that means that every effort made by Valve to improve compatibility is beneficial to everyone.

Edit: Also, even if it were closed source, I think it would still be good as it gives us alternatives to Windows. But

[–] Tankton@lemm.ee 4 points 11 hours ago

The source is always free so you could fork it if you disagree with them. Also it means broader support for Linux gaming

[–] Grofit@lemmy.world 1 points 9 hours ago

Not answering your comment directly, and I don't even use Linux, BUT..

One reason a lot of us don't use Linux even if we really want to us because it's biggest strength is also one of its biggest weaknesses, that being it's modularity.

There isn't a single packaging system, window manager, file system, shell, etc etc.

This makes it hard for companies (and devs in general) to target Linux for releases. For example you want to release something for Windows, you build a single exe, apple is a dmg (I think) etc so you just build for one single platform with a consistent API.

When you want to build for Linux there can't be just one build/package. This has actively been cited as reasons why some commercial software doesn't support Linux, as it takes far more effort to support all major permutations of platform and package management.

So back to your question, why is Valve's Steam OS going to help? Because it's going to be a single platform with a single way of doing things. You can always go and replace the bits like any Linux distro but out the box it will be easy enough for vendors to support, it will hopefully also get more adoption because it has commercial support.

Look at Android as an example (I know it's not entirely the same), but that is just a customised version of Linux, but as it's consistent and has a single way to manage packages it's widely adopted.

I am pretty sure Linus himself said how one of the reasons why Linux desktop doesn't have mass adoption is because no one can agree on how things should be done, so we have hundreds of libs all doing the same thing in a different way. Valve will pick what they think is best (even if it isn't technically the best) and through that we all have a singular point of effort and adoption to centralise on.

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[–] gramgan@lemmy.ml 10 points 12 hours ago (4 children)

I thought this had already happened?

I remember seeing ads on Steam for SteamOS years ago—wasn’t there a point at which you could download and run it on your own computer? What happened?

[–] Telorand@reddthat.com 9 points 12 hours ago

From what I recall, it wasn't something you could easily use like a normal distro, and that version was based on Debian (so stable but outdated software). It only worked on some hardware, and you had to do a full system wipe.

More likely, this is them officially partnering with handheld or gaming laptop makers, using their latest Arch-based distro and allowing them to use Valve/Steam branding as a selling point.

[–] penquin@lemm.ee 6 points 11 hours ago (1 children)

If I recall correctly, this has never happened the way it's happening now. It was a matter of "hey, you can fork it on GitHub and make your own iso thing", hence why there was a "holoiso" or something like that that (I keep forgetting the name) where people used if they wanted to install steamOS on a device. This one is straight supported by valve. Like "hey, here is our official steam OS that we use on our steam deck. Use it and we will support you".

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[–] jjagaimo@lemmy.ca 4 points 11 hours ago

I think modern steamos is based on a different distro then it was then. Also proton is good enough now to justify switching for a lot of people

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[–] adrianhooves@lemmy.today 6 points 11 hours ago

let's goooo

[–] argarath@lemmy.world 20 points 15 hours ago* (last edited 15 hours ago) (5 children)

This is the fifth person I see misinterpreting what Steve said about doing Linux performance testing, they aren't going to start doing this soon, they will only start doing it WHEN SteamOS is released for desktops! It was very clear on the video FFS

I'm also really fucking excited for that tho, I recently switched to mint and helldivers 2 actually feels smoother than on windows, it has been such a good experience!! I cannot imagine how much better things will get with more people jumping to Linux and thus game makers actually pay attention to us

[–] penquin@lemm.ee 3 points 10 hours ago (2 children)

My apologies. Fixed it in the main post with an edit

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[–] Patariki@feddit.nl 12 points 15 hours ago (19 children)

I just build a new gaming/creative pc, decided to make the jump to linux mint while i was setting up something new. And I honestly expected more hickups than i got, nothing which a quick search didn't fix except for one. My xbox controller won't connect over Bluetooth, it works when connected through a cable though. But I also noticed some stick drift, so I'm tossing it and order an 8bitdo which has those magentic sticks (forgot the name) and linux compatibility.

[–] penquin@lemm.ee 3 points 11 hours ago (1 children)

To fix your Xbox controller issue, you'll need to do a firmware update on the controller itself. And that can only be done on windows unfortunately (unless you can figure out how to do it in a VM). Then when the firmware is updated, you install Xpadneo and you should be golden. How do I know? This is exactly what I had to do thanks to a random redditor who chimed in to help when I had this same issue. My controller now works on Bluetooth with zero issues.

[–] Patariki@feddit.nl 3 points 9 hours ago (1 children)

I guess your the kind random ~~redditor~~ lemmytor(?) now. That did the trick.

[–] penquin@lemm.ee 2 points 9 hours ago

Yay. So happy I was able to pass on the kindness. I love Linux

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[–] NutWrench@lemmy.ml 15 points 15 hours ago

Every game I bought on Steam under Windows runs great on Steam in Linux Mint. The few games I didn't buy on Steam (Deus Ex, Giants: Citizen Kabuto) run great on Wine, using the default settings.

Adopting Proton was the smartest thing Valve ever did. They're going to get about 90% of gamers migrating from Windows to Linux, who don't want to fiddle with configuration settings.

[–] Eyck_of_denesle@lemmy.zip 34 points 20 hours ago (5 children)

I saw a post on bluesky saying Steamdeck can't be widely adopted because of linux. I asked why is that the case? He says "Linux doesn't run as many games as windows ". I said "only a few and the anti cheat ones". He kept arguing. I asked him about nintendo and he goes "It has the games to back it up" and I blocked him lol.

Millions of games are not enough because its FOMO.

[–] GhiLA@sh.itjust.works 26 points 18 hours ago (9 children)

Linux doesn't run as many games as Windows

I'd argue it runs more due to compatibility breaks. Wine just-werks with a lot of old installers.

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[–] somenonewho@feddit.org 37 points 20 hours ago (3 children)

I've been using Linux exclusively for ~14 years now. Heavily gaming on Linux only for the last ~8 years.

It was possible (though sometimes headache inducing) to play most games back then (Wine and soon Proton to thank) the biggest change IMHO came with SteamPlay since it turned the headache into one click on most games (thanks to the amazing work of wine/proton developers and the tinkering of the community).

When the SteamDeck released people seemed surprised at the breadth of games that were running on day one. To me it was not really a surprise since I had been Linux gaming with SteamPlay all the time and was almost expecting games to "just work" (though I still would and still am checking ProtonDB before purchase).

What the SteamDeck changed in my view was

  1. Showing "everyone" that Linux Gaming is a thing that's happening and been happening for a while. So maybe check it out?
  2. That a Handheld that doesn't have to work around Windows but uses a purpose built OS just makes a lot more sense

I feel that the SteamDeck with SteamOS has really put Linux, especially Linux gaming on the map. Even though I want to be like "Linux Gaming has been a thing forever, I was doing it before it was cool" ;) I have to recognize that fact. In the past years I've seen so many people setting up Linux especially by the way of SteamOS (using HoloISO, Chimera ...) just to play/mess with it which is also why I think an Official SteamOS release will make a huge difference.

Tl;dr: Gaming on Linux was a thing before. But the SteamDeck/SteamOS 3 made a huge impact nonetheless.

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