this post was submitted on 02 Jul 2023
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Music Production

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This is Music Production. A place to share anything and everything you want about your music making journey! Learning is the goal, so discussion is encouraged!

RIP Waveform.

Rules are as follows:

  1. Don't share other people's music without commentary, analysis or questions. This is not a music discovery community.
  2. No elitism or bigotry towards other people's music tastes. Be polite in disagreement.

I will update rules as necessary, but I promise we'll stay light on them and only add new ones after discussion!

Here are some useful examples of what a great post would be about:

(in no particular order)

  1. Stuff you made/are making. Get valuable feedback and criticism!
  2. Learning resources - videos, articles, posts on any topic concerning a production process, be it composition, sound design, sampling, mixing, mastering, DAW workflow or any other.
  3. Free plugins, presets and samplepacks. Giveaways and self-made stuff included!
  4. News about production software, releases and personalities.
  5. Questions and general advice about music production.
  6. Essays on your favorite productions. Inspirations and insights!
  7. Your physical analog gear! Let us know how it performs!

Good to know: As a general word of caution, avoid posting complete compositions, mixes and tracks on the internet before backing them up on a remote and reputable server. Even small snippets or watermarked tracks should be posted AFTER backing it up to cloud. Timestamps from cloud services will help you in case of theft. And, as a public resource, lemmy is not a safe place to post your unpublished work, so please make sure your work is protected.

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This is one of those techniques that can really push you over from intermediate to pro. You need a good grasp on compression: what it does to your instruments and how it affects their texture. Parallel compression is simple, yet subtlety is what makes it work, you need good ears for compression for this to work in your favor.

The essence of parallel compression is immediate and delicate control of the different textures in your recordings or even synths. You make a compressor for different elements of the instrument. In drums it is your punches, your transients and sticknoises, your long releases on snares and the color of all noises: bright, muddy, etc. Sometimes a compressor will affect multiple qualities (but not all of them). Then you make your compressors exxagerate the elements you choose separately. Then you mix the compressors in a way that you find pleasing.

That's what I've gotten out of the video and if you want to get a better grasp for the subtleties with apt explanations from Gregory, then that's the spirit! Go watch it! If you can't hear the differences, try increasing your speaker/headphones volume. The effect is subtle so don't go too loud, just enough to hear the differences described. To avoid any potential hearing damage (in case you do go too loud and/or you listen on headphones), limit your loud volume listening to ~15 minutes or so.

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