this post was submitted on 23 Sep 2024
740 points (99.2% liked)
Greentext
4420 readers
1176 users here now
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
- Anon is often crazy.
- Anon is often depressed.
- Anon frequently shares thoughts that are immature, offensive, or incomprehensible.
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
If you follow the rulebook over the rule of cool, you're doing it wrong.
rule of cool to me means you bend the rules to make the players feel badass, it usually doesn't mean you disregard the rules completely and do whatever you want. At that point just run a systemless narrative storytelling game.
As for polymorph turning someone into an object, there is a spell that does exactly that: true polymorph.
I am by no means a rules absolutist, some of the best moments I've had in games were certainly not RAW, but from experience it feels really shitty to allow individual players to do things that their abilities specifically don't allow, because often that overshadows other players that either specialized into some abilities that are now obsolete, or might've had creative alternative approaches to the problem
Isn't that what dnd is?
edit: I mean it is a game with a system, which itself allows parts of the system to be bypassed to pave way for the storytelling, which is the point of the game ,no?
Well...how about the whole quote?
Emphasis by me...
Or at any rate, a system more open to this kind of thing. GURPS or OpenD6 are much more narrative and rules light.