this post was submitted on 26 Aug 2024
64 points (92.1% liked)
PC Gaming
8615 readers
864 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Game is Arco.
I haven't ever heard of it; maybe they should focus more on 'How do we market this'...
Its definitely a hard thing for most indie devs to do on their own. Its a totally separate skillset that most of us don't have but can definitely be learned.
I’m convinced it’s unnecessary if your game is good. Word of mouth is so strong with gamers
Relying on luck isn't a great strategy, even if it sometimes works.
There’s no hidden gems in steam. Games sell as well as they should for their quality. There’s margin of error of course like a low quality game sells on the higher end due to good marketing or a high quality game sells low end due to poor marketing.
Most games are just not great
Self contradiction
Words are hard. This is what I mean
Yeah but there are definitely games that are terrible with extreme marketing budgets that sell really well, that's a lot of triple A games in a nutshell