this post was submitted on 02 Aug 2024
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Disclaimer: My steam account is turning 21 next month, and I own more games there than I'd like to admit.
There's a lot of valid criticism of steam or valve.
The main one I'd say is the 30% cut. But that's sadly basically industry standard. For an indie dev, that's still a lot better than having to go through things like a publisher.
Oh, and lootboxes. fuck those. should be banned.
Other than that, let's go through the list:
tl;dr: apart from the gambling enabling, it's fine.
I think you misunderstand family share. I've used it and it's basically if you share with someone else then whenever you are online and playing any one of your games then the other person cannot play any of your other games. So you're playing game A, well the other person can't play game B, C, D, E, etc. from your library. That's what anon is talking about. Steam is introducing Steam Families that is supposed to fix it but I haven't tried it since I gave up on family sharing long before it was announced, I went back to pirating to share games.
It makes sense when considering the old concept of "Family computers". Then familily share would allow each person in the family to have access to their own saves and achievements. Though I agree the system could use an update
Maybe, but I was thinking how back then if I wanted to borrow Spore or Oblivion from a friend then I could physically trade the discs with them. Nowadays it is more acceptable for everyone to have their own computer or gaming system assuming there aren't financial constraints. My new problem with the new Steam Families is that it limits you to one group of 6 people and you have to wait an entire year after leaving a family to create or join a new one. Supposedly what initially made me pissed off enough to pirate again has been fixed.