this post was submitted on 02 Jun 2024
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Programming

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  • neural network is trained with deep Q-learning in its own training environment
  • controls the game with twinject

demonstration video of the neural network playing Touhou (Imperishable Night):

it actually makes progress up to the stage boss which is fairly impressive. it performs okay in its training environment but performs poorly in an existing bullet hell game and makes a lot of mistakes.

let me know your thoughts and any questions you have!

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[โ€“] shasta@lemm.ee 2 points 5 months ago (1 children)

Wouldn't a regular bot be easier to make and perform better?

[โ€“] zolax@programming.dev 3 points 5 months ago

currently, yes, but this is more an investigation into how well a neural network could play a bullet hell game

very few bullet hell AI programs rely on machine learning and virtually all of the popular ones use algorithms.

but it is interesting to see how it mimics human behaviour, skills and strategies and how different methods of machine learning perform and why

(plus I understand machine learning more than the theory behind those bullet hell bots.)