this post was submitted on 26 Mar 2024
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So... yeah, I get it's 100% unreasonable to ask this, but I think it's true that the story is great especially once you hit Shadowbringer. Won't blame anyone for not making it though.
You can at least play to 70 on the free trial now. So you can take some breaks through some of the more laborious sections.
I do think Heavensward is where it gets good, and the story becomes more focused. ARR is a real slog though.
There's almost enough XP in the main story quest to level two jobs. Don't be afraid to make a tank so you can queue for dungeons faster. It's piss easy, and the community is chill af with new players.
They did cut a lot of the slog from ARR, it's not necessarily better because they didn't rewrite anything they just cut it so there is context missing. As an example, if you don't start in Uldah, you never meet the real Thancred anymore.
The actual patch series is easier to swallow because most of the dungeons got reworked to be more interesting and you're not going to the waking sands every 2 seconds to just go back to where you just where, over something you could have told me over link shell. There's still a lot of travel, but it's not so bad.
I replayed through ARR as an alt character after the changes, it was before they changed the dungeons but overall the experience is easier to swallow, but again the story is a little clunkier.
The bloody banquet is still amazing though.