this post was submitted on 08 Aug 2023
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Play a good game, stop playing the same zoomer-bait crap
What is zoomer bait crap?
One of the worst most infuriating games I played the last 2 years is one of the biggest hits of that period : elden ring.
What a total pile of horse shit that is. Nothing is explained, it's just a pile of numbers called stats. What they do? Fuck you. Where do I have to go? Fuck you. How do I win from this and that boss? Fuck you. Total unplayable garbage.
Untill you give in and open one of the fan made guides. Then it all comes together. Then it makes sense. But the game doesn't explain shit. From software couldn't be bothered.
With a guide it's one of the most fun games. Left on its own, without any sort of explanation it's garbage.
And don't get me started on diablo 4, what a load of house crap is that. It's so very boring. Again nothing is explained because fuck you, blizzivision just wants your money. But here it doesn't matter because you're so very overpowered on level 1/2 you can win anything and everything. Want it less easy? Fuck you, first complete the campaign. Then you can do it again and again.
From my pov old school Zoomer shit is where its at. This modern bullshit is just that: bullshit.
It makes a lot more sense if you have the context from the Soulsborne games. The series started much simpler, with (mostly) linear progression, fewer weapons/abilities, and shorter "quests." Part of the appeal of those games was the mystery, and the community that grew around solving the unexplained quests/mechanics/lore. The games were shorter, and the maps smaller, so it was easier to explore on your own.
Then with Elden Ring, it just exploded with content, built around the same game play mechanics. For veteran Soulsborne players, it plays like the next title in the series. The only really novel mechanics are the open world and spirit ashes. The downside is (at least for me), the world is so large that it's a chore to explore everything. I finished my first play through and lost the will to start a +1 game. In contrast to Dark Souls 3, where I completed at least 6 play throughs.
But if you don't have that context...yeah i'd imagine Elden Ring is overwhelming in its complexity and scale. Trying to figure out Soulsborne mechanics and navigate this giant world with little direction sounds daunting. Pitting you against the grafted scion to die immediately, and right after putting the tree sentinel in your way, was a confusing way to start the game, even for me.