this post was submitted on 20 Nov 2023
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It might not be a dealbreaker for me per say, but it's absolutely something that should be included one day.
Out of curiosity - what are your use-cases where the lack of multi-threading is an issue?
Tramp
No detail in your response. How would Tramp benefit from multithreading in any way that isn't achievable already with an asynchronous approach?
Are you sure the problem there is threading? I'm pretty sure it is not. There's very little CPU usage. The problem is TRAMP is written synchronously when it should be asynchronous, not that it doesn't have threads.