this post was submitted on 03 Nov 2023
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I'm not sure about how things are today, as I only played Warzone during the first couple of months of the release... But the main reason the game took a long time to load back then was shader pre-compilation, and honestly, I prefer that over the massive stuttering mess most other games that skipped this step would become.
But they don't have to compile shaders every time the game is launched. Only when I install a new content or the first time I install the game.