this post was submitted on 17 Sep 2023
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a surprisingly good Atari 2600 demo by XAYAX, originally presented at Revision 2014

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[–] raktheundead@fedia.io 5 points 1 year ago (4 children)

I consider getting any sort of decent music out of the TIA to be a result on its own, even before the rest of the demo.

[–] self@awful.systems 4 points 1 year ago* (last edited 1 year ago) (3 children)

right? the demoscene is insane — this is the kind of thing that makes me want to program for a demo, but I don’t know where to start

[–] bitofhope@awful.systems 3 points 1 year ago

Same here. I've tried to learn OpenGL multiple times, but keep getting distracted by the boilerplate and my distaste for C++isms.

The nice thing about stuff like 8-bit Game Boy programming or TempleOS is a sense of immediacy. You can put pixels on the screen with just a few lines of code in a way that keeps you motivated to try more, at least relatively speaking.

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