this post was submitted on 05 Apr 2025
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If a price is seen to be unreasonable, it is the duty of the consumer to not bend over and take whatever is charged without complaint, whether it's for necessities or on luxury good like video games. It is not necessary to use anti-consumer practices to make money, despite what capitalism has trained you to think.
I, for one, think we live in a pretty good world if the thing that drives us to complain on the internet is a modest increase in price for entertainment goods once every 30 years. I'm not going to bemoan capitalism because I have to shell out a few more bucks for Mario Kart; that actual insanity
If that were the only issue with capitalism, that would be great! But it's just one small symptom out of many. There's no denying Nintendo is being very aggressive here with pricing, and at a particularly uncertain time for the world's economies, to boot. I'm curious to see just how much BS their market will take from them. I'm sure the first year or so, they'll sell out easily as they struggle to meet demand; it's after that I'm interested to see.
I deny that nintendo is being very aggressive with pricing here. Increasing prices once in 30 years is not aggressive at all
Being the first in the industry to charge $80 for a standard game is extremely aggressive.
They're definitely not the first lol
Who was, and what was the game?
Idk who the first was, but Ubisoft, Activision, and EA all release $80 games. Plus there were N64 cartridges back in the 90s that cost $70-$80
I'm talking about now, not 30 years ago when the market was completely different. None of those companies have charged more that $70 for a BASE version of a game - I'm not talking about definitive, ultimate, whatever editions. Mario Kart World is JUST the base game, nothing else included, for $80.
$60 in the 1990s would be like $120 today. $80 is cheap by comparison
Wages were also comparatively higher in the 1990s. Prices go up, but wages don't keep pace. Simply converting the currency doesn't tell the whole story.
Source?
I’m glad at least one person in this thread knows how inflation works. However, as I’ve recently researched, games started costing $60 in 2005, which lands us at 90$ in today’s money.
That would be fine if wages had kept up with inflation. They have not, at all.
I don't think it's a game publisher's problem if you haven't had a raise in 20 years.