this post was submitted on 15 Mar 2025
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[–] Wahots@pawb.social 17 points 8 hours ago* (last edited 8 hours ago) (4 children)

If you are the simmy type or like space, Elite Dangerous is insanely good, but has a learning curve up front. It's the only game I've put over 1,100 hours in and still haven't explored everything.

Subnautica is another game I can highly recommend.

If you wanna play games with friends (Elite is also MP), The Forest is a great game to bond over.

Black mesa is another banger.

[–] iwasnormalonce@lemm.ee 1 points 7 hours ago (2 children)

How does Elite Dangerous compared to starfield? I'm 20 hours into starfield but finding it quite fun.

[–] misophonium@lemmy.blahaj.zone 2 points 1 hour ago

I have 1000 hours in Elite and it's nowhere near as on rails or limited. It's set in a full scale Milky Way where you can pick up missions from a station's bulletin board, hunt pirates, or just pick a direction and jump to make discoveries, spending months alone scanning systems. The game has well developed lore that regularly updates through an in game feed, but it's mostly background fluff unless you want to strengthen your faction or if there's a major community event. It's also a good time to jump in since new ships have been added and the galaxy is rebuilding after the last war event.

o7 #KRAITKREW

[–] tal@lemmy.today 8 points 7 hours ago* (last edited 7 hours ago) (1 children)

Different genres. Starfield is mostly you running around on foot, having shootouts, and interacting with people and human-sized environments. The space combat is basically an elaborate mini-game.

Elite Dangerous is mostly about flying space ships around.

Personally, I liked Starfield, though I think that it's weaker than most prior Bethesda offerings. I stopped playing Elite Dangerous, though I have enjoyed some past space-combat-and-trading games, like Escape Velocity. Just never really hooked me. I didn't like the Elite Dangerous "faux online multiplayer" thing at all


multiplayer breaking immersion in crafted environments is one thing that I'm not a fan of, and unnecessarily adding that just seemed obnoxious to me. The cockpit UI felt like it was more-oriented towards VR use to me, which may be good if you have a VR headset.

[–] wizardbeard@lemmy.dbzer0.com 2 points 3 hours ago

It may make you happy to know that ED has solo mode. Player fleet carriers are still around (as they act as psuedo stations out past the edge of developed space) and the markets are still effected by player actions, but you don't have to worry about Cmdr Immersion Breaker screaming by in his hot pink jankmobile, or ganking you with it.

It's also worth noting that compared to the size of the universe in ED, the amount of "crafted" environments is relatively small (but definitely there). The universe is so big that depending on where you are in it, you can also go long periods without encountering other players. It's a simulation before any sort of RPG.

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