this post was submitted on 27 Jun 2023
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[–] Milan@feddit.nl 0 points 2 years ago (3 children)

"I actually believe Cyberpunk on launch was way better than it was received, and even the first reviews were positive," he concludes. "Then it became a cool thing not to like it.

How are you planning to fix your image when you're still saying shit like this?

[–] Swarming@sh.itjust.works 0 points 2 years ago (1 children)

I don't think he's completely wrong. A lot of people felt similarly. I know SkillUp felt similarly that if you had a really good PC and could overlook the (unforgiveable, admittedly) bugs, it had a lot going for it.

[–] tubabandit@sh.itjust.works 1 points 2 years ago (1 children)

I knew almost nothing about the game and went into it completely without assumptions or preconceptions. I played it immediately at launch on XBone and didn’t stop for a few hundred hours of total game time. I was completely blown away.

Did it crash here and there? Was it lurchy and buggy? Did bikes sometimes get stuck in the pavement like it was sand? Did you wind up smashing an unconscious person’s head through the earth a la “Rock Bottom” every 4 or 5 times you tried to be sneaky? Yeah.

Despite that, was it one of the greatest games I’ve ever played? Fuck yeah.

People had genuine problems and a game should never launch in the state that CP77 was in, but I completely agree with him that it became cool to rip on the game.

[–] pixxel@discuss.tchncs.de 1 points 2 years ago

Same for me, basically played it for 100 hours straight with as little sleep as possible… yeah it was buggy and the story was rushed in some places, but the overall experience was great for me.

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