this post was submitted on 28 Nov 2024
1184 points (94.5% liked)

Microblog Memes

6018 readers
1788 users here now

A place to share screenshots of Microblog posts, whether from Mastodon, tumblr, ~~Twitter~~ X, KBin, Threads or elsewhere.

Created as an evolution of White People Twitter and other tweet-capture subreddits.

Rules:

  1. Please put at least one word relevant to the post in the post title.
  2. Be nice.
  3. No advertising, brand promotion or guerilla marketing.
  4. Posters are encouraged to link to the toot or tweet etc in the description of posts.

Related communities:

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] BetaDoggo_@lemmy.world 101 points 3 weeks ago (16 children)

A game is only called "woke" when it's bad. Balder's Gate 3 is one of the most "woke" major releases in the last few years but you hardly hear them complain about it.

It's the same thing with cyberpunk 2077. The anti-woke crowd can't agree on whether it's woke because many of them like it.

[–] Geth@lemmy.dbzer0.com 31 points 3 weeks ago (9 children)

I think the problem isn't the wokeness for most people, but the awkward shoehorning of stereotypes and forced messaging that makes everything feel cheap and doesn't contribute to the experience or story. For example having a lgbtq+ element for the sake of checking a diversity box, instead of it being a random fact of this world or character.

[–] unbanshee@lemmy.dbzer0.com 28 points 2 weeks ago (1 children)

How do you differentiate between a character "written for the sake of checking a diversity box", a poorly-written diverse character, and a "random fact of the world"? It's a fictional world. Nothing is random. It's all creative decisions made by a team of writers and producers.

I don't think shoehorning in of diverse identities and character backgrounds is good representation or good art, and I completely agree with your point there.

But I don't think that the people driving the current backlash bother to make those distinctions.

What I see is a lot of outrage being stoked by people using the (updated) language and tactics of gamergate, and I don't think the result of that will be "better representation".

I think the result will be devs being harrassed and pushed out of an already brutal industry.

[–] yeather@lemmy.ca 2 points 2 weeks ago (1 children)

Games like Cyberpunk have characters who are black, gay, etc. but it never impacts the player character’s decisions when interacting with them (besides romance options). Dragon Age The Veilguard has one character walk the player through their sexuality in cutscenes, making it forced and unnecessary information in the moment. It’s the odd injection of the woke rather than the woke itself.

[–] unbanshee@lemmy.dbzer0.com 1 points 2 weeks ago (1 children)

Have you played the game?

I haven't.

Do you have to interact with that character? In all the BioWare games I have played, you don't actually have to interact with any companions at all outside of critpath questlines. Even big blowup moments like the Miranda/Jack fight only trigger once you've completed both of their loyalty missions, and you have to choose to talk to them to unlock those in the first place.

And since I'm assuming you're referring to the Qunari companion, and I've watched a couple of critiques of the scenes I believe you're referencing - it's not their sexuality that's being discussed, it's their gender.

[–] yeather@lemmy.ca 2 points 2 weeks ago

I’ve played Cyberpunk, haven’t played DATV but have seen a walkthrough. The cutscene we a referring to seems to be mandatory as no walkthrough or creator has mentioned a path that does not trigger it. There is another scene with the same character that plays as an akward sex scene. It again, feels and is forced, so people do not like it. If you removed these cutscenes and just had the character be trans it would be a non-issue.

load more comments (7 replies)
load more comments (13 replies)