this post was submitted on 16 Oct 2024
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[–] just_another_person@lemmy.world 15 points 1 month ago (19 children)

I'm still very curious what consumer segment ends up picking this up. It's $250, and I would assume you can just get an actually N64 for like $30, no?

[–] You_are_dust@lemm.ee 8 points 1 month ago (6 children)

I believe it's probably slightly more for a used N64 in good condition, but your point is valid. I actually bought an Analogue Pocket. It's a quality product, no question about it. I guess the appeal for that one for me is that you can get adapter to play whatever handheld cartridges in one system and the screen is way better quality than the original systems. An N64 though, I'm not as certain. These typically have an SD card slot so that you can run roms on them, but if you just want an emulation machine, there are far more cost effective options. I'd probably argue that the N64 model makes the least sense because the console was pretty reliable and didn't have the read issues like the standard front loader NES.

[–] ch00f@lemmy.world 10 points 1 month ago (5 children)

Emulators can’t always play every game. I know Pokémon Snap has always struggled to run.

This is identical to real hardware and upscales everything to 4K. Not to mention native support for Bluetooth controllers and other creature comforts.

[–] You_are_dust@lemm.ee 5 points 1 month ago

That's a really good point. Software emulation is fine for most people, but Analogue stuff is going to be as close to the original as possible plus having all those modern things that we expect now. I haven't emulated N64 stuff very much so maybe there's more complications than I was thinking.

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