Lovecraft Mythos - Cosmic Horror

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H.P. Lovecraft's Cthulhu Mythos is a shared universe far larger and more terrifying than that of humanity, where ancient, malevolent beings known as the Great Old Ones slumber in the depths of space or time. After Lovecraft's death, the Mythos has been expanded and developed by many authors, including August Derleth, Clark Ashton Smith, and Robert E. Howard. These and many other authors have helped to flesh out the Mythos into a rich and complex Dark Universe.

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🐙 For more cosmic horror: !cosmichorror@lemm.ee 🐙


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submitted 1 year ago* (last edited 3 months ago) by ekZepp@lemmy.world to c/lovecraft_mythos@lemmy.world
 
 

The origin and "core" of the Mythos start of course with the collection 23 of Lovecraft’s greatest weird tales. In these stories, monstrous entities traverse the gulfs of time and space and humankind cowers in fright at the havoc they wreak.

Lovecraft's Cthulhu Mythos - (Suggested Reading Order)

(Click the post for extra info)

EXTRA - The Complete Cthulhu Mythos Tales by H.P. Lovecraft from Barnes & Noble

Mythos Anthologies

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Newly out from Chaosium, No Time to Scream. This is a collection of three short scenarios for Call of Cthulhu. If you want a little more eldritch horror in your life this spooky season, you’ve come to the right place. These are perfect little nuggets of horror. Each adventure is designed to be played in about two hours or so, and comes with pre-generated characters, full-color maps, and of course, handouts to draw players in.

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All of the adventures share a common theme: a racing clock. With that in mind, Keepers will find some extra tools to help keep the game moving, as well as some help for adding more investigators for bigger group play.

Here’s a taste of the three different scenarios:

  • A Lonely Thread – Something is wrong with Professor Thomas. Unfortunately, you didn’t know that when you arrived at his charming woodland cabin. Can you act in time your friend? Or will a horrific secret devour all?
  • Bits & Pieces – A doctor’s body lies next to an autopsy table, and the corpse he was examining has vanished! The only clue is a set of bloody footprints. A devilish game of hide and seek ensues – with gory consequences.
  • Aurora Blue – A band of U.S. Treasury agents raid an illegal whiskey distillery hidden in Alaska’s Chugach Mountains. The sun is setting… and that’s when the really bad things come out to play.
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It had to happen someday! Elvira accepts the Collect Call of Cthulhu and finds herself on a comical quest for the last copy of the Necronomicon with the ghost of H.P. Lovecraft. Will she be able to tolerate the obnoxious author long enough to save the world from the Great Old Ones? Or will this particular Whisperer in the Dark drive her straight past the Mountains of Madness?

Discover the unspeakable answer in this eldritch tale of cosmic comedy and tentacled terror from writer DAVID AVALLONE (Elvira in Monsterland, Bettie Page: Unbound) and artist KEWBER BAAL (Elvira in Monsterland, Vampirella) - featuring cyclopean cover art by DAVE ACOSTA and a compete cover gallery from the series! Collects issues #1-5.

Popped up on my radar as a "virgin" version of the first edition has popped up in Dynamite's solicits.

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THANK YOU LEMMYS!

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The manga adaptation of H.P. Lovecraft's classic short story The Call of Cthulhu is now available in English, just in time for Halloween. Written and illustrated by Gou Tanabe and published by Dark Horse, The Call of Cthulhu manga is a 288-page paperback with incredible cover art and a distinctive aesthetic that feels fitting for a Lovecraft story. It's very reasonably priced at $20--though Amazon is selling it for $18. A Kindle edition is available for for $12.

The Call of Cthulhu is the second Lovecraft manga release of 2024. In July, Dark Horse published At the Mountains of Madness Deluxe Edition, a 626-page doorstopper collecting both volumes of the classic Lovecraft tale. At the Mountains of Madness Deluxe Edition manga is on sale for $32.58 (was $50) at Amazon...

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Worshippers of Cthulhu is a uniquely Lovecraftian city-builder where you build and manage your own island of cultists.

The narrative of Worshippers of Cthulhu draws heavily from the chilling cosmic horror of H.P. Lovecraft, the mastermind behind the infamous Lovecraft Mythos. At its core, the game revolves around building, managing, and nurturing your very own cult dedicated to the Great One, Dagon.

As you recruit new followers and initiate them into your cause, you’ll confront non-believers, explore dark and forbidden rituals, and navigate the day-to-day complexities of cult life—all in unwavering service to your eternal master.

https://game8.co/articles/reviews/worshippers-of-cthulhu-review-early-access

Release Date Trailer: https://youtu.be/zzAHx--NDu4?si=r0S0xcZsm_-ujxpg

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Kidding aside, tale foundry have dedicated an amazing video to this argument

How to Write the Impossible

https://youtu.be/i44KnocYsno?feature=shared

i suggest you to watch it 👍

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The balancing point of “cozy Lovecraftian horror” is going to be subjective. It needs to at least work as a weird tale on its own; it needs to be a part of or allude to the Mythos in a way that the readers can recognize and respond to. Jose Cruz’ four elements of Familiarity, Sensuousness, Distance, and Fun are all important—but three of those, at least, are typical of most Mythos stories by default. Readers rarely identify with finding our great-great-great-grandma was a Deep One or Ape Princess, or experience the anxiety of living in the attic room of a witch house and dealing with an extradimensional rodent infestation when they really should be focusing on their finals. The Fun aspect of cozy horror is probably the trickiest and most argumentative aspect of the whole business.

That being said, I believe “On Safari in R’lyeh and Carcosa with Gun and Camera” (2020) by Elizabeth Bear stands out as a very good representation of cozy Lovecraftian horror. The overall shape of the narrative is intensely familiar: how many scions of Innsmouth (never mentioned under that name) have come back home, in how many different variations? Yet the way the story is told is relatively light and novel: a fifty-something female physics professor with tenure and a penchant for sushi. A perfect setup for any number of funny-because-its-true comments about the lives of women in academia.

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It is the kind of good, clean fun that you can have when you learn to stop worrying and love the Lovecraft Mythos—and it managed to do it without naming Deep Ones, without running across a copy of the Necronomicon, and only mentioning Miskatonic Univeristy once and in regards to a failed graduate thesis in genetics. If the rules at play seem to owe a little more to the Call of Cthulhu Roleplaying Game than Lovecraft’s original, then at least Bear has the good sense not to recapitulate the entire Mythos, August Derleth style. She gives just enough lore to keep things moving, and no more.

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The illustrator Murray Groat took the style of Hergé to create fake Tintin covers for HP Lovecraft’s books: https://tintinfanon.fandom.com/wiki/The_Weird_Adventures_of_Tintin

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https://www.goodreads.com/book/show/200635077-mr-elder-thing-s-big-adventure

A retelling of H.P. Lovecraft's "At the Mountains of Madness" from the POV of one of the Elder Things. Dr Dyer saw none of the actions of the Elder Things first hand. He made guesses and assumptions based on available evidence and his own colonial biases.This 17 page story tells the tale in simple words and bold colours from the viewpoint of Mr Elder Thing.

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Alan Moore and Jacen Burrows have collaborated on notable comic series that delve into the works of H.P. Lovecraft, particularly through Neonomicon and Providence.

Neonomicon is a four-issue comic series published from 2010 to 2011, which serves as a sequel to Moore's earlier work, The Courtyard. The story follows FBI agents who uncover a cult linked to Lovecraft's writings.

Providence Following Neonomicon, Providence was published between 2015 and 2017. This twelve-issue series acts as both a prequel and sequel to Moore's previous works. Critics have described Providence as "the Watchmen of horror," highlighting its depth and complexity


https://factsprovidence.wordpress.com/moore-lovecraft-comics-annotation-index/ : A list of all the of Alan Moore and Jacen Burrows H.P. Lovecraft comics issue by issue, including covers – as well other Moore/Lovecraftian works in collaboration with other artists, and related items.

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"In terms of reading, the early Bradbury played a part (although I did not discover him until my teens), the early Bloch, and a number of '40s paperback editions of Lovecraft that I found in an aunt's attic. Lovecraft struck me with the most force, and I still think, that for all his shortcomings, he is the best writer of horror Fiction that America has yet produced"...

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submitted 1 month ago* (last edited 1 month ago) by ekZepp@lemmy.world to c/lovecraft_mythos@lemmy.world
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cross-posted from: https://feddit.uk/post/17757029

Lovecraft’s lengthy body of work continues to terrify people of our time as much as it did his contemporaries, and has successfully crossed over to the world of cinema and even video games. There are many excellent video games which have been inspired by the works of H.P Lovecraft, some whose inspiration you might not even be aware of, so let’s look at the best of them...

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Hallowe’en in a Suburb
By H. P. Lovecraft

The steeples are white in the wild moonlight,
And the trees have a silver glare;
Past the chimneys high see the vampires fly,
And the harpies of upper air,
That flutter and laugh and stare.

For the village dead to the moon outspread
Never shone in the sunset’s gleam,
But grew out of the deep that the dead years keep
Where the rivers of madness stream
Down the gulfs to a pit of dream.

A chill wind weaves thro’ the rows of sheaves
In the meadows that shimmer pale,
And comes to twine where the headstones shine
And the ghouls of the churchyard wail
For harvests that fly and fail.

Not a breath of the strange grey gods of change
That tore from the past its own
Can quicken this hour, when a spectral pow’r
Spreads sleep o’er the cosmic throne
And looses the vast unknown.

So here again stretch the vale and plain
That moons long-forgotten saw,
And the dead leap gay in the pallid ray,
Sprung out of the tomb’s black maw
To shake all the world with awe.

And all that the morn shall greet forlorn,
The ugliness and the pest
Of rows where thick rise the stones and brick,
Shall some day be with the rest,
And brood with the shades unblest.

Then wild in the dark let the lemurs bark,
And the leprous spires ascend;
For new and old alike in the fold
Of horror and death are penn’d,
For the hounds of Time to rend.

Video - Read by Moose Matson

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